I created this scene for the organic world building course with Anthony Vaccaro at CGMA.My goal was to create an environment which was manageable in scope while still maintaining the quality of the overall environment. The concept behind the scene is around an ancient ruin in Greece occupied by cultist who are perfoming rituals on the bodies of martyred warriors.Here we can see the passage to an underground spot where the rituals are being performed surrounded by the ruins.The scene comprises of a few elements inspired by the concept art of Juan Pablo Roldan's Sanctuary. The textures were created mostly in substance painter and designer as well alchemist for some tiling textures. Megascans were used for some of the decals. The Lighting is done using a static skylight and a stationary directional light.All the spotlights were also static as to keep the scene running at a playable framerate. The course was extremely helpful as i learnt a lot of new workflows and techniques.